AI Insights · Timothy · April 2022
Top 5 Hidden Objects Games Performance in South America, Q1 2022
Discover the performance trends of the top 5 hidden objects games on a unified platform in South America during Q1 2022, including revenue, downloads, and active users.
The first quarter of 2022 saw notable trends in the performance of the top hidden objects games in South America. Here’s a breakdown of how these games fared in terms of revenue, downloads, and active users.
June’s Journey: Hidden Objects from wooga showed a dynamic trend in weekly revenue, peaking at around $47.9K in early February and fluctuating through the quarter. The game’s weekly downloads saw an initial drop but later rebounded, reaching approximately 14.2K in early March. Active users started at roughly 475.8K and experienced a gradual decline, ending the quarter at about 371.8K.
Manor Matters by Playrix experienced a steady increase in weekly revenue, culminating at approximately $14.6K at the end of March. Weekly downloads showed a similar upward trend, peaking at around 22.3K in the last week of March. Active users remained relatively stable, fluctuating between 270.9K and 323.4K throughout the quarter.
Seekers Notes: Hidden Objects from Mytona Limited had a consistent performance in weekly revenue, averaging around $3.5K to $4.2K, with a peak of approximately $4.2K in early February. Weekly downloads saw a significant spike in mid-January with about 7.5K downloads but later dropped to lower levels. Active users peaked at roughly 17.9K in early February and then gradually declined to around 9.2K by the end of the quarter.
5 Differences Online by Smart Project GmbH displayed a moderate increase in weekly revenue, peaking at around $3.9K at the end of January. Weekly downloads had a notable spike in mid-January, reaching approximately 7.5K, but then declined significantly. Active users saw a peak of about 26.3K in mid-January and gradually decreased to around 14.7K by the end of March.
Adventure Escape Mysteries from Haiku Games Co maintained a stable weekly revenue, peaking at around $2.5K at the end of January. Weekly downloads remained steady, ranging between 5K and 8.8K throughout the quarter. Active users showed a steady increase, starting at approximately 32.5K and peaking at around 35.8K in the first week of January, then fluctuating slightly but maintaining an overall upward trend.
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